#include <Interpolation.h>
Inherited by TileSampler< StaggeredPointSampler, TreeT >.
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template<class TreeT > |
bool | sample (const TreeT &inTree, const Vec3R &inCoord, typename TreeT::ValueType &result) |
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static const char * | name () |
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static int | radius () |
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static bool | mipmap () |
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static bool | consistent () |
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template<class TreeT > |
static bool | sample (const TreeT &inTree, const Vec3R &inCoord, typename TreeT::ValueType &result) |
| Sample inTree at the nearest neighbor to inCoord and store the result in result. More...
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static bool consistent |
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inlinestatic |
static const char* name |
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inlinestatic |
static bool sample |
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const TreeT & |
inTree, |
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const Vec3R & |
inCoord, |
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typename TreeT::ValueType & |
result |
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static |
Sample inTree at the nearest neighbor to inCoord and store the result in result.
- Returns
- true if the sampled value is active.
bool sample |
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const TreeT & |
inTree, |
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const Vec3R & |
inCoord, |
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typename TreeT::ValueType & |
result |
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inline |
The documentation for this struct was generated from the following file: