OpenVDB
1.2.0
Main Page
Related Pages
Namespaces
Classes
Files
File List
File Members
math
Proximity.h
Go to the documentation of this file.
1
//
3
// Copyright (c) 2012-2013 DreamWorks Animation LLC
4
//
5
// All rights reserved. This software is distributed under the
6
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
7
//
8
// Redistributions of source code must retain the above copyright
9
// and license notice and the following restrictions and disclaimer.
10
//
11
// * Neither the name of DreamWorks Animation nor the names of
12
// its contributors may be used to endorse or promote products derived
13
// from this software without specific prior written permission.
14
//
15
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
16
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
17
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
18
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
19
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL,
20
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
21
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
// IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE
27
// LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00.
28
//
30
31
#ifndef OPENVDB_MATH_PROXIMITY_HAS_BEEN_INCLUDED
32
#define OPENVDB_MATH_PROXIMITY_HAS_BEEN_INCLUDED
33
34
#include <openvdb/Types.h>
35
//#include <openvdb/openvdb.h>
36
37
38
namespace
openvdb {
39
OPENVDB_USE_VERSION_NAMESPACE
40
namespace
OPENVDB_VERSION_NAME
{
41
namespace
math {
42
43
58
OPENVDB_API
Vec3d
59
closestPointOnTriangleToPoint
(
const
Vec3d
& a,
const
Vec3d
& b,
const
Vec3d
& c,
60
const
Vec3d
& p,
Vec3d
& uvw);
61
62
64
65
66
// DEPRECATED METHODS
67
68
71
OPENVDB_API
OPENVDB_DEPRECATED
double
72
sLineSeg3ToPointDistSqr
(
const
Vec3d
&p0,
73
const
Vec3d
&p1,
74
const
Vec3d
&point,
75
double
&t,
76
double
epsilon = 1e-10);
77
78
104
OPENVDB_API
OPENVDB_DEPRECATED
double
105
sTri3ToPointDistSqr
(
const
Vec3d
&v0,
106
const
Vec3d
&v1,
107
const
Vec3d
&v2,
108
const
Vec3d
&point,
109
Vec2d
&uv,
110
double
epsilon);
111
112
114
static
inline
OPENVDB_DEPRECATED
double
115
triToPtnDistSqr
(
const
Vec3d
&v0,
116
const
Vec3d
&v1,
117
const
Vec3d
&v2,
118
const
Vec3d
&point)
119
{
120
Vec3d
cpt
, uvw;
121
cpt =
closestPointOnTriangleToPoint
(v0, v1, v2, point, uvw);
122
return
(cpt - point).lengthSqr();
123
}
124
125
126
}
// namespace math
127
}
// namespace OPENVDB_VERSION_NAME
128
}
// namespace openvdb
129
130
#endif // OPENVDB_TOOLS_MESH_TO_VOLUME_UTIL_HAS_BEEN_INCLUDED
131
132
// Copyright (c) 2012-2013 DreamWorks Animation LLC
133
// All rights reserved. This software is distributed under the
134
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
Generated on Thu Jul 4 2013 08:42:03 for OpenVDB by
1.8.4