Choreonoid
1.1
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#include <SceneWorld.h>
Public メソッド | |
SceneWorld (WorldItemPtr worldItem) | |
Protected メソッド | |
virtual | ~SceneWorld () |
virtual void | onAttachedToScene () |
virtual void | onDetachedFromScene () |
The role of this class is the visualization of the WorldItem state. The bodies contained in a world are visualized by the SceneBody class, so that this class visualizes the remaining objects such as the collisions between bodies.
SceneWorld::SceneWorld | ( | WorldItemPtr | worldItem) |
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protectedvirtual |
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protectedvirtual |
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protectedvirtual |