openscenegraph
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Public Member Functions | |
ConeSector () | |
ConeSector (const ConeSector ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
ConeSector (const osg::Vec3 &axis, float angle, float fadeangle=0.0f) | |
META_Object (osgSim, ConeSector) | |
void | setAxis (const osg::Vec3 &axis) |
const osg::Vec3 & | getAxis () const |
void | setAngle (float angle, float fadeangle=0.0f) |
float | getAngle () const |
float | getFadeAngle () const |
virtual float | operator() (const osg::Vec3 &eyeLocal) const |
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Sector () | |
Sector (const Sector ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual bool | isSameKindAs (const osg::Object *obj) const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~ConeSector () |
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virtual | ~Sector () |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
osg::Vec3 | _axis |
float | _cosAngle |
float | _cosAngleFade |
Additional Inherited Members | |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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inline |
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inline |
osgSim::ConeSector::ConeSector | ( | const osg::Vec3 & | axis, |
float | angle, | ||
float | fadeangle = 0.0f |
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inlineprotectedvirtual |
float osgSim::ConeSector::getAngle | ( | ) | const |
const osg::Vec3& osgSim::ConeSector::getAxis | ( | ) | const |
float osgSim::ConeSector::getFadeAngle | ( | ) | const |
osgSim::ConeSector::META_Object | ( | osgSim | , |
ConeSector | |||
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virtual |
Implements osgSim::Sector.
void osgSim::ConeSector::setAngle | ( | float | angle, |
float | fadeangle = 0.0f |
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void osgSim::ConeSector::setAxis | ( | const osg::Vec3 & | axis | ) |
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protected |
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protected |
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protected |