openscenegraph
|
Protected Member Functions | |
virtual | ~ElementBufferObject () |
![]() | |
~BufferObject () | |
![]() | |
virtual | ~Object () |
![]() | |
virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
![]() | |
enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
![]() | |
static void | deleteBufferObject (unsigned int contextID, GLuint globj) |
![]() | |
typedef std::vector< BufferData * > | BufferDataList |
typedef osg::buffered_object < osg::ref_ptr< GLBufferObject > > | GLBufferObjects |
![]() | |
BufferObjectProfile | _profile |
bool | _copyDataAndReleaseGLBufferObject |
BufferDataList | _bufferDataList |
GLBufferObjects | _glBufferObjects |
osg::ElementBufferObject::ElementBufferObject | ( | ) |
osg::ElementBufferObject::ElementBufferObject | ( | const ElementBufferObject & | pbo, |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
||
) |
Copy constructor using CopyOp to manage deep vs shallow copy.
|
protectedvirtual |
unsigned int osg::ElementBufferObject::addDrawElements | ( | osg::DrawElements * | PrimitiveSet | ) |
DrawElements* osg::ElementBufferObject::getDrawElements | ( | unsigned int | i | ) |
const DrawElements* osg::ElementBufferObject::getDrawElements | ( | unsigned int | i | ) | const |
osg::ElementBufferObject::META_Object | ( | osg | , |
ElementBufferObject | |||
) |
void osg::ElementBufferObject::removeDrawElements | ( | osg::DrawElements * | PrimitiveSet | ) |
void osg::ElementBufferObject::setDrawElements | ( | unsigned int | i, |
DrawElements * | PrimitiveSet | ||
) |