openscenegraph
Public Member Functions | Protected Member Functions | List of all members
osgGA::CameraManipulator::CoordinateFrameCallback Class Reference
Inheritance diagram for osgGA::CameraManipulator::CoordinateFrameCallback:
osg::Referenced

Public Member Functions

virtual osg::CoordinateFrame getCoordinateFrame (const osg::Vec3d &position) const =0
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool threadSafe)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~CoordinateFrameCallback ()
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

callback class to use to allow matrix manipulators to query the application for the local coordinate frame.

Constructor & Destructor Documentation

virtual osgGA::CameraManipulator::CoordinateFrameCallback::~CoordinateFrameCallback ( )
inlineprotectedvirtual

Member Function Documentation

virtual osg::CoordinateFrame osgGA::CameraManipulator::CoordinateFrameCallback::getCoordinateFrame ( const osg::Vec3d position) const
pure virtual

The documentation for this class was generated from the following file: