Public Member Functions |
| View () |
| View (const osgViewer::View &view, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| META_Object (osgViewer, View) |
virtual osg::View * | asView () |
ViewerBase * | getViewerBase () |
virtual void | take (osg::View &rhs) |
virtual void | setStartTick (osg::Timer_t tick) |
osg::Timer_t | getStartTick () const |
Scene * | getScene () |
const Scene * | getScene () const |
virtual void | setSceneData (osg::Node *node) |
osg::Node * | getSceneData () |
const osg::Node * | getSceneData () const |
void | setDatabasePager (osgDB::DatabasePager *dp) |
osgDB::DatabasePager * | getDatabasePager () |
const osgDB::DatabasePager * | getDatabasePager () const |
void | setImagePager (osgDB::ImagePager *ip) |
osgDB::ImagePager * | getImagePager () |
const osgDB::ImagePager * | getImagePager () const |
void | setEventQueue (osgGA::EventQueue *eventQueue) |
osgGA::EventQueue * | getEventQueue () |
const osgGA::EventQueue * | getEventQueue () const |
void | setCameraManipulator (osgGA::CameraManipulator *manipulator, bool resetPosition=true) |
osgGA::CameraManipulator * | getCameraManipulator () |
const osgGA::CameraManipulator * | getCameraManipulator () const |
void | home () |
void | addEventHandler (osgGA::GUIEventHandler *eventHandler) |
void | removeEventHandler (osgGA::GUIEventHandler *eventHandler) |
EventHandlers & | getEventHandlers () |
const EventHandlers & | getEventHandlers () const |
void | setCoordinateSystemNodePath (const osg::NodePath &nodePath) |
osg::NodePath | getCoordinateSystemNodePath () const |
void | computeActiveCoordinateSystemNodePath () |
void | setDisplaySettings (osg::DisplaySettings *ds) |
osg::DisplaySettings * | getDisplaySettings () |
const osg::DisplaySettings * | getDisplaySettings () const |
void | setFusionDistance (osgUtil::SceneView::FusionDistanceMode mode, float value=1.0f) |
osgUtil::SceneView::FusionDistanceMode | getFusionDistanceMode () const |
float | getFusionDistanceValue () const |
void | setUpViewAcrossAllScreens () |
void | setUpViewInWindow (int x, int y, int width, int height, unsigned int screenNum=0) |
void | setUpViewOnSingleScreen (unsigned int screenNum=0) |
void | setUpViewFor3DSphericalDisplay (double radius=1.0, double collar=0.45, unsigned int screenNum=0, osg::Image *intensityMap=0, const osg::Matrixd &projectorMatrix=osg::Matrixd()) |
void | setUpViewForPanoramicSphericalDisplay (double radius=1.0, double collar=0.45, unsigned int screenNum=0, osg::Image *intensityMap=0, const osg::Matrixd &projectorMatrix=osg::Matrixd()) |
void | setUpViewForWoWVxDisplay (unsigned int screenNum, unsigned char wow_content, unsigned char wow_factor, unsigned char wow_offset, float wow_disparity_Zd, float wow_disparity_vz, float wow_disparity_M, float wow_disparity_C) |
bool | setUpDepthPartitionForCamera (osg::Camera *cameraToPartition, DepthPartitionSettings *dps=0) |
bool | setUpDepthPartition (DepthPartitionSettings *dsp=0) |
bool | containsCamera (const osg::Camera *camera) const |
const osg::Camera * | getCameraContainingPosition (float x, float y, float &local_x, float &local_y) const |
bool | computeIntersections (float x, float y, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff) |
bool | computeIntersections (float x, float y, const osg::NodePath &nodePath, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff) |
virtual void | requestRedraw () |
virtual void | requestContinuousUpdate (bool needed=true) |
virtual void | requestWarpPointer (float x, float y) |
void | assignSceneDataToCameras () |
void | init () |
| View (const osg::View &view, const osg::CopyOp ©op=CopyOp::SHALLOW_COPY) |
| META_Object (osg, View) |
void | setStats (osg::Stats *stats) |
osg::Stats * | getStats () |
const osg::Stats * | getStats () const |
void | setLightingMode (LightingMode lightingMode) |
LightingMode | getLightingMode () const |
void | setLight (osg::Light *light) |
osg::Light * | getLight () |
const osg::Light * | getLight () const |
void | setCamera (osg::Camera *camera) |
osg::Camera * | getCamera () |
const osg::Camera * | getCamera () const |
void | setFrameStamp (osg::FrameStamp *fs) |
osg::FrameStamp * | getFrameStamp () |
const osg::FrameStamp * | getFrameStamp () const |
bool | addSlave (osg::Camera *camera, bool useMastersSceneData=true) |
bool | addSlave (osg::Camera *camera, const osg::Matrix &projectionOffset, const osg::Matrix &viewOffset, bool useMastersSceneData=true) |
bool | removeSlave (unsigned int pos) |
unsigned int | getNumSlaves () const |
Slave & | getSlave (unsigned int pos) |
const Slave & | getSlave (unsigned int pos) const |
unsigned int | findSlaveIndexForCamera (osg::Camera *camera) const |
Slave * | findSlaveForCamera (osg::Camera *camera) |
void | updateSlaves () |
| Object () |
| Object (bool threadSafeRefUnref) |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *) const |
virtual const char * | libraryName () const =0 |
virtual const char * | className () const =0 |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
| Referenced () |
| Referenced (bool threadSafeRefUnref) |
| Referenced (const Referenced &) |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
virtual | ~GUIActionAdapter () |
View holds a single view on a scene, this view may be composed of one or more slave cameras.