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osg::NodeCallback Class Reference
Inheritance diagram for osg::NodeCallback:
osg::Object osg::Referenced osgAnimation::AnimationUpdateCallback< osg::NodeCallback > osg::AnimationPathCallback osg::ClusterCullingCallback osg::NodeTrackerCallback osgAnimation::AnimationManagerBase osgAnimation::Skeleton::UpdateSkeleton osgGA::GUIEventHandler osgPresentation::AnimationMaterialCallback osgShadow::MinimalDrawBoundsShadowMap::CameraCullCallback osgShadow::ShadowTechnique::CameraCullCallback osgUtil::TransformCallback

Public Member Functions

 NodeCallback ()
 NodeCallback (const NodeCallback &nc, const CopyOp &)
 META_Object (osg, NodeCallback)
virtual void operator() (Node *node, NodeVisitor *nv)
void traverse (Node *node, NodeVisitor *nv)
void setNestedCallback (NodeCallback *nc)
NodeCallbackgetNestedCallback ()
const NodeCallbackgetNestedCallback () const
void addNestedCallback (NodeCallback *nc)
void removeNestedCallback (NodeCallback *nc)
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Public Attributes

ref_ptr< NodeCallback_nestedCallback

Protected Member Functions

virtual ~NodeCallback ()
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
- Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer

Constructor & Destructor Documentation

osg::NodeCallback::NodeCallback ( )
inline
osg::NodeCallback::NodeCallback ( const NodeCallback nc,
const CopyOp  
)
inline
virtual osg::NodeCallback::~NodeCallback ( )
inlineprotectedvirtual

Member Function Documentation

void osg::NodeCallback::addNestedCallback ( NodeCallback nc)
inline

References addNestedCallback().

Referenced by addNestedCallback().

NodeCallback* osg::NodeCallback::getNestedCallback ( )
inline
const NodeCallback* osg::NodeCallback::getNestedCallback ( ) const
inline
osg::NodeCallback::META_Object ( osg  ,
NodeCallback   
)
virtual void osg::NodeCallback::operator() ( Node node,
NodeVisitor nv 
)
inlinevirtual
void osg::NodeCallback::removeNestedCallback ( NodeCallback nc)
inline
void osg::NodeCallback::setNestedCallback ( NodeCallback nc)
inline
void osg::NodeCallback::traverse ( Node node,
NodeVisitor nv 
)

Call any nested callbacks and then traverse the scene graph.

Member Data Documentation

ref_ptr<NodeCallback> osg::NodeCallback::_nestedCallback

The documentation for this class was generated from the following file: