Class
IdeTreeModel
Ancestors
- IdeObject
- GObject
Instance methods
ide_tree_model_expand_async
ide_tree_model_expand_finish
ide_tree_model_get_kind
Gets the kind of model that is being generated. See IdeTreeModel:kind
for more information.
Available since: 3.32
ide_tree_model_get_root
Gets the root IdeTreeNode. This node is never visualized in the tree, but
is used to build the immediate children which are displayed in the tree.
Available since: 3.32
ide_tree_model_invalidate
Invalidates model starting from node so that those items
are rebuilt using the configured tree addins.
Available since: 3.32
ide_tree_model_set_kind
Sets the kind of model that is being created. This determines what plugins are used to generate the tree contents.
Available since: 3.32
ide_tree_model_set_root
Methods inherited from IdeObject (28)
ide_object_add
Adds child to self, with location dependent on location.
Available since: 3.32
ide_object_append
Inserts child as the last child of self.
Available since: 3.32
ide_object_destroy
ide_object_ensure_child_typed
Like ide_object_get_child_typed() except that it creates an object of
type if it is missing.
Available since: 3.32
ide_object_foreach
Calls callback for each child of self.
Available since: 3.32
ide_object_get_child_typed
Finds the first child of self that is of type.
Available since: 3.32
ide_object_get_children_typed
Gets all children matching type.
Available since: 3.32
ide_object_get_context
Gets the IdeContext for the object.
Available since: 3.32
ide_object_get_n_children
Gets the number of children for an object.
Available since: 3.32
ide_object_get_nth_child
Gets the nth child of self.
Available since: 3.32
ide_object_get_parent
Gets the parent IdeObject, if any.
Available since: 3.32
ide_object_get_position
Gets the position of self within the parent node.
Available since: 3.32
ide_object_in_destruction
ide_object_insert_after
Inserts child into self‘s children, directly after sibling.
Available since: 3.32
ide_object_insert_before
Inserts child into self‘s children, directly before sibling.
Available since: 3.32
ide_object_insert_sorted
Locates the proper sibling for child by using func amongst self‘s
children IdeObject. Those objects must already be sorted.
Available since: 3.32
ide_object_is_root
Checks if self is root, meaning it has no parent.
Available since: 3.32
ide_object_lock
Acquires the lock for self. This can be useful when you need to do
multi-threaded work with self and want to ensure exclusivity.
Available since: 3.32
ide_object_prepend
Inserts child as the first child of self.
Available since: 3.32
ide_object_ref_cancellable
Gets a GCancellable for the object.
Available since: 3.32
ide_object_ref_context
Gets the root IdeContext for the object, if any.
Available since: 3.32
ide_object_ref_parent
Gets the parent IdeObject, if any.
Available since: 3.32
ide_object_ref_root
Finds and returns the toplevel object in the tree.
Available since: 3.32
Properties
Ide.TreeModel:kind
The “kind” property is used to determine what IdeTreeAddin plugins to
load. Only plugins which match the “kind” will be loaded to extend the
tree contents.
Available since: 3.32
Ide.TreeModel:root
The “root” property contains the root IdeTreeNode that is used to build
the tree. It should contain an object for the IdeTreeNode:item property
so that IdeTreeAddin‘s may use it to build the node and any children.
Available since: 3.32
Ide.TreeModel:tree
Properties inherited from IdeObject (2)
Ide.Object:cancellable
The “cancellable” property is a GCancellable that can be used by operations
that will be cancelled when the IdeObject::destroy signal is emitted on self.
Available since: 3.32
Ide.Object:parent
The parent IdeObject, if any.
Available since: 3.32